//   MVCWin32Extras (Direct3DView.h)
//
//   Copyright 2010 Eric Llewellyn
//
//   Licensed under the Apache License, Version 2.0 (the "License");
//   you may not use this file except in compliance with the License.
//   You may obtain a copy of the License at
//
//       http://www.apache.org/licenses/LICENSE-2.0
//
//   Unless required by applicable law or agreed to in writing, software
//   distributed under the License is distributed on an "AS IS" BASIS,
//   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//   See the License for the specific language governing permissions and
//   limitations under the License.

#ifndef DIRECT3DVIEW_H
#define DIRECT3DVIEW_H

#include <MVCWin32.h>
#include <d3d9.h>

namespace MVCWin32Extras
{
	class Direct3DView : public MVCWin32::View
	{
	private:
		LPDIRECT3D9 g_pD3D;
		LPDIRECT3DDEVICE9 g_pd3dDevice;
		RECT r;
	public:
		Direct3DView();
		~Direct3DView();
		virtual void Init();
		virtual void PreDraw();
		virtual void Draw();
		virtual void PostDraw();
		LPDIRECT3D9 GetLpDirect3D9();
		LPDIRECT3DDEVICE9 GetLpDirect3DDevice9();
	};
}

#endif /*DIRECT3DVIEW_H*/
